MAG Basis-15
Glider
Thank you for downloading the
Basis-15 Glider. This is a fictional
aircraft that was designed and created by Bryan and Kevin Gibson. I
(Bryan) am the flight sim fan, and wanted a nicely modeled glider to
enjoy some sight seeing around the virtual world. I hope our project
offers this to you as well. If you are interested in using PayPal to
send us a payment as a sign of your appreciation, click the "Donate"
link above for more info. To
better enjoy your flying time in this aircraft, please read this guide
first.
Setup:
For best results in flight
controls, you'll need to set up some control
hotkeys. First is your elevator trim. Trimming is essential to getting
the best cruise speeds. These are bound by default to NumPad 7 for
elevator trim down, and NumPad 1 for elevator trim up. It may be
helpful to map these onto buttons on your joystick for faster access.
Next, you'll need to have a key bind for the spoilers. By default this
is the "/" key. Using spoilers is an important part of flying and
landing the Basis-15, so assigning the spoilers to a joystick axis
allows even greater control during your flight. To assign spoilers to a
joystick axis, use the "Joystick Axis" tab of the "Control Assignments"
setup page. For users with a HOTAS (like Saitek's X45 and X52)
assigning the spoilers to one of the rotaries on the throttle handle is
easy and works great. For basic joysticks, you can also assign the
spoilers to the throttle lever while flying the glider. When flying
other aircraft, you will need to re-assign the throttle axis on your
joystick to "throttle" however.
Special Notes:
This model uses some advanced
graphics effects that require certain settings in the Flight Simulator
2004. Be sure that aircraft reflections are enabled in the Settings
Menu. This will allow for nice dynamic shines on the exterior, and also
special glare and reflective effects on the virtual cockpit glass and
metal parts. Setting the virtual cockpit gauge quality to "high" will
give better clarity for the gauges. Also, this model does not use mip
mapped texures in order ensure clean visuals.
Takeoff:
Taking off in a glider in
Flight Simulator is easy, but not as straight
forward as a powered aircraft. There are two methods you can use,
depending on your preference.
"Towed"
takeoff:
This method simulates a tow
plane pulling your glider up and your
releasing the tow cable, freeing the glider to soar. To do a "towed"
takeoff, first select an aircraft such as the default Piper Cub, and
fly up to the altitude that you'd like to start your gliding flight
(around 3,000 to 5,000 feet AGL). When you are ready to start gliding,
press the ALT key, and select "Aircraft/Select
Aircraft..." on the
menu. Select the MAG Basis-15 glider, and
press "OK". Now, you
will be returned to where you left on your "towing" flight, and in the
Basis-15. (The Basis-15 has no 2D cockpit, so be sure to use the "S"
key to cycle to the Virtual Cockpit view.)
"Slew"
takeoff:
This method is faster, and
could be thought of as a simulation of a
cable/winch lauch for the glider. To do a "slew" takeoff, load up a
flight with the MAG Basis-15 at an airfield and scenery you'd like to
fly over. When you have moved to the virual cockpit, press the "Y" key
to enter "Slew" mode. Now, you can use the F1through F4 keys to adjust
your altitude, and your joystick to adjust your position around the
world. The F1 key decreases your altitude rapidly. The F2 key stops all
altitude change. The F3 key slowly increases your altitude, and the F4
key rapidly increases your altitude. When you have moved your Basis-15
to a position and altitude you like, press the "Y" key again to leave
"Slew" mode and begin flying.
Sometimes when you leave
"Slew" mode there is abrupt motion of the
aircraft, so carefully correct any unwanted movements.
Flying:
Flying the MAG Basis-15 is
easy and hopefully fun. This flight model is
not based on any real aircraft, but has been edited so that it feels
fun to fly by itself. After you are up in the air, the first thing to
do is adjust the elevator trim to acheive the cruising speed, around
47kts. This speed is indicated by a green triangle on the airspeed
indicator. This speed will help ensure that during level glides, you
rate of decent (shown on the VSI guage) will be closer to optimal. For
turns, you'll want to take notice of the yarn that is taped on top of
the canopy. This yarn will blow to the side indicating a slip or skid
condition. Use the rudder to keep the yarn centered during turns for
the best performance.
During your flights, surely
you'll try some loops and fast manuvers.
You can use the G-Meter on the instrument panel to monitor your
g-forces during your turns. The roll performance on this glider
increases with a bit of airspeed, so gain a bit before most big
manuvers.
The spoilers are used to
control the speed of the glider, specifically
to slow it down during fast manuvers or during landing. During a steep
dive, your airspeed may climb dangerously high, even passing the upper
limit of 150kts for this glider (don't pull to hard at these speeds!
Over stress will end your trip early!) To control this, use the
spoilers during fast dives to keep the speed to a safe level.
Use of spoilers during landing
approach is also very important. I find
that deploying the spoilers to about halfway gives a nice approach
speed and touchdown. When extending the spoilers, also be ready to
apply some trim to keep the controls balanced. Be careful not to
slow too much on approach, as your decent rate will increase, possibly
leading to a very rough landing.
Landing:
Landing in the Basis-15 is
pretty simple. Just keep up a steady decent rate of 200 to 300 feet per
minute, and give yourself
plenty of room on the approach. Using the spoilers about halfway
deployed gives a good result, just find a balance that you like. Having
the spoilers on a joystick axis really helps find a good balance during
landing. The most important thing to remember is not to over flare. Keeping the nose level or just
above is a good start until you find a
method you prefer.
Getting a nice landing is very easy, but if the nose is too
high a bounce or dangerous float may follow. On the roll out, avoid
using the brakes as much as possible to prevent nosing over. Use the
spoilers and some light back elevator to help burn off speed, and keep
the wings level until slow enough to avoid damage or excess rotation
when the wing tip touches down.
Donations:
If you enjoy our work on this
project, please consider sending a donation to support our future
efforts. Using the PayPal button below, you can send a secure donation
(the amount is up to you, even just a dollar or two is fine!) directly
to our PayPal account. We appreciate
your support. Thanks, and
happy flying!
-Bryan and Kevin Gibson
Development
Credits: Kevin Gibson (3D model and animation) Bryan Gibson (UV
Mapping, Textures, and Flight Dynamics)
and Simon Hazeldine (Beta Tester... Thanks m8!)